- #Review brothers in arms pc game review full
- #Review brothers in arms pc game review software
- #Review brothers in arms pc game review series
One trait that distinguishes an outstanding title from a merely average one is a multiplayer mode that's as good if not better than the single player campaign. The result is a gripping experience that renders one breathless at times. Particle and smoke effects add that certain grit that's all-too-often overlooked in war titles artillery cannons belch out smoke, tanks and trucks raise clouds of dust, blood and dirt fly freely during intense firefights. Still, the long shadows and technicolour sky during dawn and dusk missions are certainly a nice touch. Lighting is a more nuanced element in this game since most of the action takes place outdoors. Gazing across farm fields, one can see far into the distance with amazing clarity - definitely no cheesy "fogging" effects to be found here. Characters, vehicles and buildings are all exquisitely rendered using high-definition textures. The cast of characters, while not especially endearing or interesting, also contribute to the overall believability of the title.įor those craving a detailed and lush graphical environment, Brothers in Arms does not disappoint. From little stone houses to large Gothic churches, one really gets the impression of being in wartime France. Using reconnaissance imagery and eyewitness accounts, the developers have accurately reconstructed many of Normandy's famous battle sites. Everything from the colour of soldiers' uniforms to the sound of a firing M1 Carbine has been painstakingly researched to deliver unparalleled realism. Players should note, however, that only those enemies whom either Baker or his men have spotted are visible.Īuthenticity is another area in which Brothers in Arms excels. In this mode, the game is paused and players can zoom and rotate their environment to see the layout of the terrain and enemy positions. For those particularly iffy moments, the developers have included something called "situational awareness" that allows you to analyse your options without the added worry of dodging bullets and mortar fire. If one is feeling a little more adventurous, an additional left-click will have Baker's men storming Jerry faster than you can say schnitzel. Want to lay some repressive fire on those Krauts behind the truck? Right click on their position and release. After that, the smooth point-and-click functions make setting up tactical moves a breeze. The first couple of chapters serve to familiarise players with basic functions such as strategically positioning soldiers and flanking enemy infantry. One striking feature that distinguishes this title from most of the competition is its highly intuitive tactical interface. 30 calibre turret-mounted machine gun which Baker can fire). In the course of the harrowing events, players will have an opportunity to command several groups of soldiers as well as an M5A1 Stuart light tank (complete with a.
#Review brothers in arms pc game review full
Each mission is full of challenging scenarios and unpredictable twists and turns that will keep even the most hardened G.I.
#Review brothers in arms pc game review series
Along with his small group of loyal soldiers, Baker must overcome the odds by battling his way through a series of 17 authentic campaigns that span approximately a week. Players assume the role of Sergeant Matt Baker, a mild-mannered man from Missouri who never asked nor expected to be squadron leader. The plot of Brothers in Arms is loosely based on the real-life history of the 101st Airborne Paratroopers who landed in Normandy in 1944. It also represents the evolution of the FPS beyond childish gun slinging to a more sophisticated model that embraces real-world environments and strategy - a big step forward that is long overdue.
#Review brothers in arms pc game review software
Created by the renowned Gearbox Software (Halo, Half Life: Counter Strike) and published by Ubisoft, Brothers in Arms: Road to Hill 30 is a rich blend of action and tactics underscored by a captivating storyline based on true events. Seven years later, the genre has certainly progressed. But that was pretty well the extent of it: point, shoot, run if you were any good at Quake, the learning curve was zilch. It was good fun pulverising my school chums, and likely even more fun for them since I wasn't particularly adept at the game. I recalled piling into the Cyberland Cafe with a bunch of friends after school for a quick round of Day of Defeat.
When I received word that I'd be reviewing a WWII shooter a while back, I must admit that my initial reaction was, well, a little underwhelming.